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Rabbid

Tools: Blender

I created a model and rig of the Rabbids from Ubisoft's Raving Rabbids games.

Tenzin Model and Face Rig

Tools: Maya

I created a head model and face rig to use for instruction in my animation lab. Over a few days students were shown how to model the head and then I walked them through the rigging process.

To model I started with orthographic drawings from the front and side view.

I used a bones and joints rather than blendshapes to create expressions.