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Unity Assets

Tools: Maya, ZBrush, nDo2, Unity

Modular Component Design

Tools: Blender -> 3D-Coat -> Unity

I designed wall and trim pieces that can snap together in unity to create larger structures.

Unreal Development Kit Assets

Tools: Maya -> ZBrush -> UDK

A small portion of the many models I created and textured for my UDK game Moonsoon